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Running two TFT accounts on one Mac: what actually works

Updated on · The OS FIGHT TACTICS team

A smurf to test comps without putting your rank on the line, an account made on another region to squad up with friends, a partner or flatmate sharing the family Mac: there is no shortage of reasons to keep two TFT accounts. The good news is that none of them calls for a reinstall. One piece of context first, because it sets the ground rules: since Patch 18.1, macOS is no longer supported by Teamfight Tactics. On a Mac, the game runs inside OSFT Launcher, which executes the Android build, the one Riot keeps updating. If the launcher is not set up yet, our install walkthrough handles it in a few minutes; everything below assumes you have already played a game.

Three logins stack up, and people mix them up constantly

This is where the confusion starts: playing TFT on a Mac involves three separate identities, and only one of them carries your progress.

  • The Google account belongs to the Play Store inside the launcher’s Android device. It installs TFT and delivers its patches, and that is all: it knows nothing about your rank or your games.
  • The Riot account carries everything else: rank, pass level, collection, purchases, match history. This is the one you swap when you talk about a “second account”.
  • The OSFT Launcher licence key follows neither: one licence covers one Mac. Two Riot accounts on the same machine therefore do not need two subscriptions.

That single sentence answers most of the questions: the Google account installs, the Riot account plays, the licence unlocks the Mac. If you want the full picture of what the Riot account carries between platforms, our cross-progression article is devoted to exactly that.

Switching Riot accounts: a thirty-second job

No reinstall, no second Android device to create. It all happens inside the game, exactly as it would on a phone.

  1. 1Finish the game you are in. Logging out mid-fight counts as leaving, with the placement and the LP that costs you.
  2. 2In TFT, open the game settings, find the log-out option and confirm: the client drops back to its sign-in screen.
  3. 3Sign in to the second account the way it was created: Riot credentials, or the Google, Apple or Facebook button.
  4. 4The game reloads the new account’s data, so rank, collection and store all change on screen. Your launcher settings do not move an inch.

Going back to the first account follows the same path, and nothing is wiped on the way: each account picks up exactly where you left it. The real trap sits elsewhere, in the sign-in method. An account created with the Google button and an account created with a Riot email and password do not live in the same place on that sign-in screen, and that is by far the most common stumble when people come back to their main. Write down which is which before you need it.

The Google account almost never needs to change

Plenty of players assume a second Riot account requires a second Google account. It does not. The Android device’s Google account exists to download the app from the real Play Store and to pull in patches: it is completely indifferent to whichever account you then sign in with inside the game. One Google account will happily serve as many Riot accounts as you like, and that is a relief, because changing it means going through the device’s Play Store rather than a simple log-out inside TFT.

There is exactly one exception: purchases made from inside the app bill through the device’s Google account, not the Riot account. If two accounts need two separate payment methods, that question arrives. Most players sidestep it by buying Riot Points from the PC client or from their phone, and keeping the Mac for playing.

What follows the account, what follows the Mac

This split is what lets you know in advance what you will find after a swap.

  • Follows the Riot account: rank and LP, the current pass level, the whole cosmetic collection, purchases and match history. Our Little Legends article spells out what that collection actually covers.
  • Follows the Mac: the licence key, the memory and cores assigned to the Android device, the resolution, and above all your keymapping. Your keys stay put from one account to the next, as our keyboard guide explains in detail.
  • Follows nothing at all: Riot Points and cosmetics do not transfer between accounts. A pass bought on the main account stays on the main account, permanently.

A second account on another region: what really changes

This is the second most common reason: joining friends on a server that is not yours. The rule fits in one line, and it is the region that belongs to the account, not to the machine. Your Mac plays on neither EUW nor NA, it opens whichever account you hand it, and that account decides the server, the store and the ladder. The same logic gets a market-by-market treatment in our article on TFT across Latin America.

One more technical point concerns the app itself. Most regions, EUW, EUNE, NA, BR, KR and SEA included, run on the global package: the one already installed, nothing to change, the server is picked at sign-in. Two markets are the exception, Vietnam and Taiwan, where Riot publishes a separate client. Those regional clients sit at the bottom of the launcher settings, install from a file rather than from the Play Store, so no Google account is involved, and they live alongside the global package on the same machine. China, whose client goes through Tencent, stays out of reach.

What two accounts will not let you do

  • Play two games at once: the launcher runs one Android device, so one game at a time. A second account is played in turn, never in parallel.
  • Partner with yourself in Double Up: the mode needs two players on two devices, not two accounts on one Mac.
  • Merge two accounts: Riot offers no transfer of progress or collection from one to the other. What is bought on an account stays there.
  • Hand an account to someone else: creating an extra account is one thing, sharing credentials and boosting are another, and Riot’s terms of service prohibit them. A smurf is played by its owner.

The routine that keeps you out of trouble

  1. 1Note the sign-in method for each account (Riot, Google, Apple, Facebook): almost every failed return traces back to this.
  2. 2Turn on two-factor authentication for both: two accounts mean twice the surface for a theft attempt.
  3. 3Always finish the game before logging out, ranked above all.
  4. 4Check the name on screen before buying a pass or a cosmetic: nothing transfers afterwards.
  5. 5Keep a single Google account on the launcher’s device unless you have a specific billing reason.
  6. 6For a Vietnamese or Taiwanese account, install the regional client from the launcher settings rather than hunting for an app the Play Store does not carry.

Do two TFT accounts require two OSFT Launcher subscriptions?

No. The licence covers one Mac, not one game account: the launcher does not look at which account you then sign in with inside TFT. You can run as many Riot accounts as you like on the same machine with a single key. It is the number of Macs that counts, never the number of accounts.

How do I switch Riot accounts without reinstalling TFT?

From the game settings: open them, find the log-out option, confirm, then sign in with the second account on the sign-in screen that comes back. It takes about thirty seconds and erases nothing: each account returns with its rank, collection and store intact. Neither the Android device nor the launcher needs touching.

Can you still play TFT on a Mac now that macOS is no longer supported?

Yes. Patch 18.1, which opens Set 18 and moves the game onto Unreal Engine, removes macOS support: no support and no fixes for the Mac client. Riot frames the removal as temporary and says it is working to support the system in a future update, with no date announced. The Android build stays fully supported, and that is what OSFT Launcher runs on Apple Silicon Macs. No account is reset or deleted in the process.

Does Riot allow smurf accounts?

Creating an extra account and playing it yourself is not against the rules. What Riot’s terms of service forbid is credential sharing and boosting: handing your account to a third party, or climbing someone else’s rank for payment. A second account played by its owner, to test comps or start clean, stays within bounds.

Do my keys and settings change when I switch accounts?

No. Keymapping, resolution, and the memory and cores assigned to the Android device are launcher settings, so they belong to the machine. They stay identical whichever Riot account is signed in inside the game. Only account-carried data changes: rank, collection, store and match history.

Can two accounts play Double Up together from the same Mac?

No. The launcher runs a single Android device, so one game at a time, and Double Up needs two genuinely separate players. You need a second machine, or a partner on their own device. Double Up ranking is also tracked per account, exactly like the standard ladder.